Publisher SEGA and developer Creative Assembly have officially announced horror first-person shooter sequel Alien: Isolation 2 for PlayStation 5, Xbox Series, Switch 2, and PC (Steam). A release date ...
Alien: Isolation 2 follows the original game released more than a decade ago. The 2014 title was inspired by the critically acclaimed Alien film franchise, which started all the way back in 1979. The ...
Sega and Creative Assembly have finally officially revealed Alien: Isolation 2 with a new trailer at Summer Game Fest 2026. More like this Alien: Isolation 2 Team Confirms Physical Edition, Photo Mode ...
Alien Isolation 2 will get a physical disc, implying a 2027 release window could be on the table for the anticipated sequel. As you all know, Sony will cease manufacturing games on disc in January ...
Alien Isolation 2 has been revealed by Creative Assembly, Sega and 20th Century Fox, in development for PS5, Xbox Series X|S, Nintendo Switch 2 and PC. Kurosaki Station is the new location for the ...
Your chest might burst with excitement over the early buzz on this survival horror game. Like the original film on which it’s based, Alien: Isolation was a paragon of its respective genre. The 2014 ...
"It felt like the time was right to come back." ...
Alien: Isolation 2 will be released in 2027, ready to remind you why xenomorphs are pure nightmare fuel. At the Lucca Comics ...
The developers behind Alien: Isolation 2 are committing to a full physical edition, and have shared even more details about the highly-anticipated survival horror sequel. In a recent developer Q&A ...
Alien Isolation 2 was announced at the Summer Game Fest 2026 showcase. The game was announced for Xbox, PS5, Switch 2, and Steam. Folks who have been patiently waiting for the next Alien Isolation ...
GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links. Alien Isolation was a masterclass in horror when it first launched, ...
Project art director Ana Spoikova adds that many development team members "grew up as fans" and can "actually contribute to ...
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